Medicine and Health
"I Kind of Bounce off It": Translating Mental Health Principles into Real Life Through Story-Based Text Messages
A. Bhattacharjee, J. J. Williams, et al.
The paper investigates how story-based text messages can help young adults translate mental health principles, particularly cognitive behavioral therapy concepts around cognitive distortions, into everyday life. Motivated by the challenge that people struggle to visualize how abstract strategies apply to their circumstances, the authors propose narrative delivery via SMS as a scalable, low-burden medium. They articulate three research questions: (RQ1) which content and format features of story-based texts motivate application of mental health lessons (e.g., managing cognitive distortions)? (RQ2) how can story-based texting elicit self-reflection benefits? (RQ3) what design tensions emerge when deploying such stories in real life? The work combines formative interviews and focus groups with a real-world SMS deployment to young adults (18–25), a population with high mental health concerns and high mobile phone use.
The authors review theories and applications of stories for health: narratives have long conveyed morals (e.g., Aesop’s Fables) and can normalize challenges, inspire behavior change, and promote self-reflection by drawing parallels between characters and readers. Evidence supports narrative-oriented approaches reducing depressive symptoms and aiding behavior change. Digital platforms enable exchange of peer narratives and stigma reduction campaigns. They then review text messaging as a medium for behavior change and mental wellness, highlighting successes in smoking cessation, alcohol reduction, appointment adherence, psychoeducation, reminders, and chatbot-facilitated reflection. Few prior SMS interventions leveraged stories; those that did showed promise but did not examine how content and format decisions affect reception. Finally, they overview cognitive distortions targeted in CBT as transdiagnostic mechanisms linked to depression/anxiety, focusing on three: overgeneralization (drawing broad negative conclusions), all-or-nothing thinking (black-and-white evaluations), and fortune-telling (anticipating negative outcomes regardless of evidence). Prior CMC interventions have guided reflective reappraisal and behavioral chaining; this work explores stories as prompts to re-evaluate such thought patterns.
The study proceeded in two phases.
- Formative study: Six semi-structured interviews and four focus group discussions (2–5 participants each) with young adults (total n=15; mean age 22.3±0.4; genders: 12 female, 3 male; races: 7 Asian, 4 White, 1 African American, 2 multiracial, 1 undisclosed). Recruitment used university networks and Mental Health America (MHA) with PHQ-9/GAD-7 screening (scores ≥10 invited). Sessions conducted via Zoom, covering experiences with mental health tools and desired features for story-based SMS. Thematic analysis with iterative open coding by two coders produced themes around authenticity, concrete takeaways, active participation, balance of positivity/realism, and message length/format. Ethics procedures included consent, the option to skip/leave, and readiness to conduct C-SSRS if needed.
- Story generation: Research team members contributed real experiences exemplifying overgeneralization, all-or-nothing thinking, and fortune-telling. A clinician on the team crafted explicit takeaway messages linking each story to the cognitive distortion. Stories were written in first-person, with concrete details, realistic struggles, and balanced positive yet non-fairytale endings. Both long (5 messages) and short (3 messages) versions were created; short versions condensed context and resolution while retaining the explicit distortion explanation.
- Deployment study: Participants (n=42; ages 18–25) in North America were recruited via snowball sampling (P1–P14, P39–P42) and MHA ads (P15–P38; five from focus groups; self-reported moderate depression/anxiety). The broader SMS program ran in waves (Sept 2020–Feb 2021). All participants received at least one story day via Up-Front Choice format (a teaser question to select a relevant topic; if “yes,” full story delivered; otherwise, another prompt). In later waves with two story days, participants also received a long story in Start and Switch-Out format (first 3–4 messages of a story then choice to continue or switch to a different story). Timing: first message ~9:30 AM local time; subsequent messages at ~30-second intervals unless awaiting reply. After each story, participants received a relatability prompt (yes/no). If “yes” or no response within two hours, an open-ended reflection prompt asked them to write about a similar situation. Messages were delivered via Twilio with a Wizard-of-Oz approach; researchers followed scripts and reviewed responses. Post-study, 20 participants completed interviews (10–30 minutes) about experiences and design elements. Analysis: mixed methods—response distributions to prompts and thematic analysis of interviews. Ethics procedures clarified non-crisis nature, provided crisis resources, and daily monitoring for risk with C-SSRS protocol available (no risks emerged).
Formative themes and implementation:
- Authenticity: Participants wanted real, specific, first-person stories with concrete details; fabricated or generic stories felt disingenuous. Implementation used real team experiences, first-person voice, and specific contexts.
- Concrete takeaways: Brief, explicit links to psychological principles (e.g., naming the cognitive distortion) helped readers understand why a story matters and how to apply it.
- Active participation: Reflection prompts were desired to move beyond passive reading, with sensitivity to effort/privacy. Implementation added relatability and open-ended reflection prompts.
- Balance positivity with realistic struggle: Participants wanted hope without trivializing effort or hardship; stories avoided triggering content but depicted real challenges and realistic incremental improvements.
- Length/format trade-offs: Some preferred richer, longer stories; others found multiple SMS notifications overwhelming. Two selection formats were tested: Up-Front Choice (topic teaser before story) and Start and Switch-Out (preview of a long story then option to continue or switch).
Deployment engagement (quantitative): Of 42 participants, 35 received a complete story (7 did not reply to Up-Front Choice topic selection). Response rates by configuration (Table 3):
- Up-Front Choice long story: relatability 13/17 (77%), reflection 6/17 (35%).
- Up-Front Choice short story: relatability 18/18 (100%), reflection 11/18 (61%).
- Start and Switch-Out long story: relatability 5/9 (56%), reflection 5/9 (56%).
Engagement barriers and suggestions: Non-response often due to forgetfulness, busyness, muted notifications, or energy; participants suggested reminder follow-ups. Long sequences of SMS could be disruptive during classes/meetings; participants requested clearer delimiters for story boundaries and mechanisms to customize timing/content.
Feedback on design elements:
- Authenticity/relatability: Specific details and alignment with readers’ feelings or contexts increased perceived authenticity. Some advocated greater personalization (e.g., tailoring to life stage). Literary tropes may enhance resonance.
- Concrete takeaways: Most valued explicit naming/explanation of cognitive distortions; it transformed reading into learning and provided vocabulary for further research. A minority felt this could be too prescriptive and preferred more interpretive space.
- Active participation: Reflection was engaging, increased interactivity, supported insight, and some proposed sharing user stories to help others. Barriers included time/energy and difficulty typing long responses on phones.
- Balance: Stories avoided “toxic positivity,” acknowledged struggle, and delivered realistic hope. Some wanted inclusion of sensitive topics (e.g., trauma) with caution to avoid secondary trauma.
Perceived benefits:
- Connection: Stories scaffolded feelings of connection/diffuse sociality; recognizing others’ similar struggles was encouraging.
- Application and insight: Readers mapped story templates to their own contexts, identified cognitive distortions (often newly recognized), and explored alternative strategies or actions; some reported ongoing impact (e.g., reaching out for support days later).
Format/length insights:
- Up-Front Choice: Provided control and relevance but could feel like too many pre-questions for some.
- Start and Switch-Out: Helped sample content before committing; risked leaving readers with only negative setups if no continuation response; suggestion to auto-continue after non-response.
- Length: Long stories offered richer context and engagement for some; others found multiple notifications disruptive and cognitively taxing. Participants requested clearer visual delimiting and timing customization.
Findings address RQ1–RQ3. For RQ1, authenticity via real, detailed first-person narratives, explicit concrete takeaways, and option to select/switch topics motivate application of CBT principles; yet designers must balance story depth with brevity to respect context of SMS consumption. For RQ2, a simple reflection prompt effectively triggered self-reflection, helping users recognize cognitive distortions, adapt lessons to personal contexts, and sometimes initiate behavior change. Even without written responses, prompts appeared to nudge reading and contemplation. For RQ3, key tensions emerged: longer, detailed stories enhance relatability but can overwhelm via notifications and screen constraints; previews increase control but can leave negative setups unresolved; explicit moralizing aids comprehension for many but can feel prescriptive to some. The work contributes to CSCW by showing that low-stakes, automated narrative exchanges can foster diffuse sociality and collaborative self-management benefits without direct peer interaction, and by outlining directions to scale story generation and personalization via user contributions and crowdsourcing while maintaining clinical fidelity.
Narrative-based SMS interventions can reduce the cognitive burden of translating abstract mental health principles into daily life by providing authentic, relatable examples with explicit takeaways and light interactivity. Through formative research and a real-world deployment with young adults, the authors identify design elements (authenticity, concrete takeaways, reflection prompts, balanced endings) and tensions (depth vs brevity; previews vs unresolved narratives; directness vs interpretive space). Future work should explore personalization (content, timing, and directness), improved delivery environments or apps for longer exchanges, integration with vetted web resources via links, and scalable story generation/curation via user-contributed narratives and crowdsourcing with appropriate clinical oversight and privacy protections.
The study focused on young adults (18–25) in North America, limiting generalizability across ages and cultures. Sample sizes precluded comparisons between participants with and without clinical symptoms. Only three cognitive distortions were targeted; other distortions and principles (e.g., emotional reasoning, perfectionism, self-compassion, behavioral activation) were not examined. The deployment was not longitudinal, so sustained engagement and long-term outcomes remain unknown. Message format findings are tentative given sample size and order effects. SMS constraints (screen space, notifications) affected experience, and sensitive topics were largely avoided to reduce risk of secondary trauma.
Related Publications
Explore these studies to deepen your understanding of the subject.

