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Action video games normalise the phonemic awareness in pre-readers at risk for developmental dyslexia

Education

Action video games normalise the phonemic awareness in pre-readers at risk for developmental dyslexia

S. Bertoni, C. Andreola, et al.

This groundbreaking study by Sara Bertoni and colleagues demonstrates how action video games can significantly enhance phonemic awareness in at-risk pre-readers, potentially offering a valuable intervention for children at risk of developmental dyslexia. With improvements lasting six months, the findings could reshape approaches to reading difficulty prevention.

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Playback language: English
Abstract
This study investigated the effects of action video games (AVGs) on language-based predictors of reading development in pre-readers at risk for developmental dyslexia. At-risk children were assigned to AVG, serious non-action video game, treatment-as-usual (speech therapy), or waiting list groups. Results showed that only the AVG group exhibited significantly higher improvement in phonemic awareness compared to other groups, with this improvement lasting six months. The findings suggest that AVG training may be a beneficial tool for preventing reading difficulties in at-risk children.
Publisher
npj Science of Learning
Published On
Mar 21, 2024
Authors
Sara Bertoni, Chiara Andreola, Sara Mascheretti, Sandro Franceschini, Milena Ruffino, Vittoria Trezzi, Massimo Molteni, Maria Enrica Sali, Antonio Salandi, Ombretta Gaggi, Claudio Palazzi, Simone Gori, Andrea Facoetti
Tags
action video games
phonemic awareness
developmental dyslexia
reading development
at-risk children
video game training
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