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Abstract
This paper explores the use of deep reinforcement learning to enhance cooperation in human groups. A 'social planner' AI agent was trained using simulation to make recommendations for connecting or disconnecting individuals within a network cooperation game. The trained agent significantly improved cooperation rates in groups of human participants playing for real monetary stakes, achieving a 77.7% cooperation rate compared to 42.8% in control groups. Unlike previous methods that separate defectors, the social planner employed a conciliatory approach, guiding defectors towards smaller, cooperative groups.
Publisher
Nature Human Behaviour
Published On
Sep 07, 2023
Authors
Kevin R. McKee, Andrea Tacchetti, Michiel A. Bakker, Jan Balaguer, Lucy Campbell-Gillingham, Richard Everett, Matthew Botvinick
Tags
deep reinforcement learning
cooperation
AI agent
network game
human groups
conciliatory approach
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