Computer haptics (CH) aims to integrate tactile sensation and rendering in the Metaverse. This paper proposes a bioinspired tactile scanner and neuromorphically-engineered system, achieving closed-loop tactile acquisition and rendering. Mimicking the human tactile system, the scanner uses piezoelectric transducers as axon neurons and TFT-based neuromorphic circuits to mimic synaptic behavior. The system captures neuron-like tactile information, such as surface textures, for rendering the texture friction of a virtual surface, recreating a realistic feeling of touch.