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2026 Int'l Conference on Virtual Reality Research and Applications(VRRA 2026)
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2026 Int'l Conference on Virtual Reality Research and Applications(VRRA 2026)

Chengdu, China
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Registration
To join or learn more about the event, please visit the organizer's website.
Event Details

Date: July 17-19, 2026
Venue: Chengdu, China
Website: https://www.academicx.org/VRRA/2026/
Email: contact7@academicx.org / intelconf@163.com
Indexing: CNKI, Google Scholar

🌏 Conference Background

The 2026 International Conference on Virtual Reality Research and Applications (VRRA 2026) will take place from July 17-19, 2026 in Chengdu, China. This conference aims to address key topics in Virtual Reality Research and Applications, providing a platform for exchanging the latest research findings and sharing advanced methodologies in the field.

πŸ“ Call for Papers

You are invited to submit papers and participate in the academic exchange at VRRA 2026. The conference seeks state-of-the-art research papers in the following areas:

Topics of Interest

Core VR Technology & Hardware

  • Head-Mounted Displays (HMDs)
  • Tracking & Sensing Systems
  • Haptics & Force Feedback
  • Audio in VR
  • Input Devices & Interaction Paradigms
  • Networked VR & Cloud Rendering

Software, Algorithms & Content Creation

  • 3D Graphics & Rendering
  • Game Engines for VR
  • Avatar Creation & Embodiment
  • Physics Simulation & AI in VR
  • 3D Modeling & Scanning
  • Authoring Tools & Workflows

User Experience (UX) & Human-Computer Interaction (HCI)

  • Interaction Design
  • Locomotion Techniques
  • Presence & Immersion
  • Collaboration and Social Interaction
  • Accessibility & Inclusive Design
  • User Studies & Evaluation Methods

Applications & Use Cases

  • Education & Training
  • Enterprise & Industry
  • Cultural Heritage & Museums
  • Entertainment & Gaming
  • Retail & E-Commerce

Augmented Reality (AR) & Mixed Reality (MR)

  • Overlap with VR
  • AR/MR Hardware
  • Spatial Computing
  • Mobile AR vs. Wearable AR

Perception, Psychology & Ethics

  • Cybersickness (VR-Induced Sickness)
  • Perceptual Neuroscience in VR
  • Ethical Implications & Safety
  • The Proteus Effect & Identity
  • Haptic Teleoperation
  • Volumetric Capture
  • The Metaverse

πŸ“ Attendance Methods

1. Regular Attendance (No Submission Required)

  • Attend the conference without submitting a full paper or abstract.

2. Abstract Submission

  • Submit an abstract for oral presentation or poster presentation.
  • Includes regular attendance, abstract submission, and presentation.

3. Full Paper Submission

  • Submit a full paper for publication and presentation.
  • Accepted papers will be published in a peer-reviewed open-access journal.
  • One author will be invited to deliver an oral presentation.

πŸ“ž Contact Us

For more details, visit the official website: https://www.academicx.org/VRRA/2026/

Location

Chengdu, China

Chengdu, China

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